The value of leisure time is also shifting. One possible change in a more virtual world is that possessions become less important, and "experiences" become more important. Possessions are the physical manifestation of the old way of working. Time spent in the office equates to the shiny toys of success (in a "Bonfire of the Vanities" sort of way). In a more virtual and less physical world, the experience that "money cannot buy" becomes more significant - but experiences require leisure time. The value of leisure time shifts.
The uncomfortable truth of this is time inequality.
The less skilled, less efficient worker will have less leisure time; they will need to work longer to produce the output that their more skilled peers produce quickly. People may have equal incomes, but they could have different work:leisure ratios. The less skilled will have a lower quality of life than their more skilled counterparts - something that the traditional measures of valuing time could fail to capture.
In the nineteenth century income inequality ultimately produced the "leisured classes", who had the free time to pursue whatever leisure they chose. The stock of capital that the leisured class held - mainly in the form of land and other inherited wealth - allowed them unlimited leisure. The modern capital that matters is human capital - the skills and flexibility that make one a valued member of the workforce. An abundance of human capital gives an individual the option of having far more leisure than their peers. Members of the skilled workforce, rich in human capital, can choose how much leisure to take. Members of the unskilled workforce, suffering a poverty of human capital, find that their leisure time is constrained by the necessity of working long hours to maintain a minimum standard of living. The new value of time may return society to a version of the time inequality characterised in the novels of Austen and Dickens.